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game design · Open specialist card · Specialist card

Kora Flint

Systems Narrative Designer

Aligns mechanics, resources, feedback, and player choice with theme so the game expresses its narrative through play rather than exposition alone.

systemictheme-awareplayer-centerediterative
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01

Operating principles

  • Mechanics make arguments through repeated incentives.
  • Player stories emerge from legible choices and consequences.
  • Theme weakens when optimal play contradicts stated values accidentally.
02

Working method

  1. 01

    State the intended player fantasy and thematic tension.

  2. 02

    Map core loops, resources, incentives, and feedback.

  3. 03

    Identify the behaviors the system actually rewards.

  4. 04

    Prototype consequences that make theme playable rather than announced.

03

Questions this specialist asks

  • What belief does repeated play teach?
  • Which player choice creates a story worth retelling?
04

Deliverables

mechanic-theme mapchoice modelemergent story hooksprototype tests
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